Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts
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Angry Birds Space: Red Planet + Cracked

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In a humorous but beneficial partnership to both parties, Rovio, the creator of the "Angry Birds" series, has teamed up with NASA to provide something both fun and educational to players of all ages.
With "Red Planet," NASA was able to introduce a familiar vehicle into "Angry Birds Space" — the Mars Rover Curiosity, which recently made the trek to Mars,  much to the delight of millions. Rovio has even found a way to include Curiosity in the game, as players have to track down three hidden Rovers throughout each level.


 


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Angry Birds Space v1.0.0

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Angry Birds Space v1.0.0 cracked READ NFO-THETA | 32.71 Mb
The chase is on! After a giant claw kidnaps their eggs, the Angry Birds chase it into a wormhole and find themselves floating in a strange new galaxy “ surrounded by space pigs! Luckily the Angry Birds have super powers of their own. Angry Birds Space introduces you to new adventures on planets extabit.com and in zero gravity, resulting in spectacular gameplay ranging from slow-motion puzzles to lightspeed destruction. With brand new birds, brand new superpowers, and a whole galaxy to explore, the sky is no longer the limit! Also featuring the DANGER ZONE, the most difficult Angry Birds levels ever! Can you master the Danger Zone?


Year: 2012
Genre: Arcade / Logic (Puzzle)
Platform: PC
Language: English
Publication Type: License
Publisher: Rovio Mobile
Developer: Rovio Mobile

Features:
60 interstellar levels!
Regular free updates!
Brand new birds!
Brand new superpowers!
Zero-gravity space adventures!
Trick shots using planets gravity!
Hidden bonus levels!
Beautifully detailed backgrounds!

System requirements:
 Windows XP/Vista/7
1 GHz
256 MB RAM



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Tiki Towers

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Tiki Towers is a game by RealNetworks division GameHouse for WiiWare, BlackBerry, iOS (iPhone, iPod Touch, iPad), Android, Windows Phone and SymbianS60. The game has been likened to the similar puzzle game World of Goo.
Gameplay
Based around a tropical Tiki culture-theme, the game involves players directing a troupe of monkeys to retrieve bananas by building towers of bamboo scaffolding to reach the fruits, with the ultimate goal of collecting all bananas and having all monkeys reach the designated "exit". This adds conflict as the player usually is tasked with building towers on a limited bamboo budget and if a tower falls it may prevent the monkeys from completing the level.
On the Nintendo Wii version of the game, while much remains the same (with regard to the mobile versions), one significant difference is that the player must also fend off "evil monkeys" trying to sabotage the player's towers while the "good monkeys" (player's 'troupe') are working toward their goal.
Tiki Towers
Publisher(s)
RealNetworksGameHouse
Platform(s)
Wii (WiiWare), iOS (iPhone, iPod Touch, iPad)
Release date(s)
·         NA December 22, 2008
Genre(s)
Puzzle
Mode(s)
Single-player, multi-player
Rating(s)
·         ESRB: Everyone

Too tall a task

At first glance, Tiki Towers 2: Monkey Republic seems to follow its predecessor's blueprint.

The goal of guiding your gaggle of monkeys from their box on one side of the stage to the 'finish' line on the other by building a series of structures with a set number of bamboo sticks naturally remains.

The controls, thankfully, also hold no surprises, with number keys '2', '4', '6' and '8' on hand to guide your pointer around the screen. Hitting '5' then places a node that, if in range, links up with the rest of the building to form what amounts to a chain of triangles.

It's only when the monkeys are finally let loose that your engineering skills are put to the test, many a tower simply crumbling under their weight.

Going ape

All that was true in the original. What makesMonkey Republic different is the sheer size of the levels at hand, as well as the slew of objects that you're tasked with picking up along the way.

While the first Tropical Towers was no pushover, it gave room for experimentation and exploration. The design of the stages undoubtedly handed out pointers towards an ideal route, but if you found your own path.

Much of that sense of endeavour has regrettably been lost in Monkey Republic. So far apart are the 'start' and 'finish' lines in some cases – and, just as importantly, so restrictive the number of bamboo sticks on offer – that doing as the game instructs is the only way to play.

Tiki Towers mark II is still a great-looking game - the sequel hasn't lost the sparkling graphics and sound since its last outing - and the excellent physics engine is still intact, meaning it's rare to find yourself blaming the game for a collapsed bridge.

But these are aspects that were also true of the original. Of course, if Progressive Media had failed to make changes Tiki Towers 2: Monkey Republic would have been more or less the same package as its predecessor.

But by fencing off much of the experimentation and thrilling exploration of the original, Tiki Towers 2 ends up a bamboo bridge compared with the original's steel girders.



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